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If you play online games, especially first-person shooting or driving games, then you want the latency to be less than 30ms.For the rest of us, anything under 100ms would be good enough.Undergraduate and graduate students differentiate themselves more clearly when it comes to home broadband access, as more than nine in ten undergraduate (95%) and graduate students (93%) are home broadband users—well well above the national adult average of 66%.Community college students (78% of whom are home broadband users) and young non-students (82% of non-students in the 18-24 age cohort are home broadband users) adopt broadband in comparable numbers—both have higher adoption rates than older adults but lower adoption rates than students in undergraduate or graduate institutions.And just because they are getting something FREE, they should get what they want. I am SO grateful that I actually have this service.Yes, the phone I have SUCKS, but it is a phone and it works.

Young adults—students and non-students alike—own a wide range of gadgets at high rates compared with the overall adult population, although there are some areas where undergraduate and graduate students stand out from the pack.When it comes to accessing the internet on a mobile device such as a laptop or cell phone, young non-students (79% of whom are wireless users) are a bit less likely to go online wirelessly than either undergraduate or graduate students, but notably more likely than the overall adult population to do so.These differences in wireless usage between students and non-students are largely driven by differences in laptop computer ownership.To be specific, the readouts you receive are for download speed, upload speed and latency.Download speed: This is how efficiently music, photos and videos, or information goes from a website or other sources on the Internet to your computer. This tells you how efficiently pictures or files transfer from your computer to another site, such as uploading a photo to a social network.